There are two certain ways to tell a rat from a mouse.
If a flute is played with sufficient skill, then mice will dance but rats will not.
However, if one addresses the creature in rhymes of sufficient skill, then a rat will become sick if it does not die, while a mouse will not be harmed.
Some scholars speculate that Dreamtime Octopuses are merely octopuses that have been given intelligence by magic or technology (or the descendants of such), and that the Dreamtime is their confused memory of life in the sea before they gained intelligence.
This island is populated by tools which have gained life, and resent their owners due to being left out in the rain, or otherwise not cared for properly.
Visitors to the island are advised that they may be stalked by obsessive fans.
This demonic creature is said to have a fake tan that drives all who see it mad.
Many fairies find employment dressing as pirates, and acting as pets for talking parrots.
Don’t-care-at-all is a cheerless castle on a bleak and windswept moor. It is home to the Despair Bears, talking bears whose message of not caring has attracted disciples among the talking animals of Teleleli. The most notable devotee, or ‘Despair Bear Cousin’, is the talking horse Edgar Allan Pony.
It is said that a newly-created zombie must soon be led past its former house. As soon as this is done the zombie will forget its home. If it is not done, the zombie will remember its home and may run away.
It is said that some panthers in the islands around Teleleli have a spot on their shoulder which looks like the moon, and waxes and wanes like the moon (they do so in unison with one another, but not with the real moon). These panthers are also said to sing sweetly, and to have breath that smells of honey and the Noble Spices.
The inhabitants of this island are gigantic, bodiless nipples. They are terribly fierce, and desire to conquer all other islands. Fortunately they are divided between two would-be leaders, Nipoleon Grownapart and Alexander the Teat.
Talking giraffes are valued as sailors, despite their clumsiness. They make good lookouts because their long necks allow them to see further than other folk.