Gigacrawler character creation v2

[Step 1 and 2 are the same as in the original version]

Determine background

Your character’s background depends on which attribute is the highest.

If your character has a tie for highest, randomly choose between the tied attributes.

Highest attribute Background
Agility Citizen of the repeating city of Black Creek, Wyoming
Charisma Vampire
Intelligence Citizen of the repeating city of Atlantis
Willpower Robot
Physique Neanderthal

[in the real game, each background will send you to its own paragraph.]

Citizen of Black Creek, Wyoming

If your Intelligence is less than 6, increase it to 6, and decrease your Agility by the same amount). This is done so that your character can safely use a pistol.

You are good at riding, and start with 6 bullets. In a world mostly made of metal, anyone could make a pistol. However gunpowder and cordite–and hence bullets–are rare. [Needs a disadvantage]

Your Tech Level is 6. Your Magic Level is your Intelligence minus 6.

Vampire

You appear to be merely an attractive and/or persuasive human. However, where a human being would normally be liked or respected, you can completely dominate the weak-minded.

You are harmed by sunlight, although this will normally not be a problem in the Gigacrawler setting.

You require blood (not necessarily human blood) to live. Going without blood does not just make you weaker, but also makes you less in control of yourself. You usually look like a normal human, but your vampirism becomes more obvious if you go without blood. Particular kinds of magic or technology might also reveal your condition.

If you have fed recently, you can perform feats which are impossible for humans–for example climbing up the side of a building–at the cost of great fatigue.

Roll two dice. Your Tech Level is the total of the two dice, or your Intelligence, whichever is lower. Your Magic Level is your Intelligence minus your Tech Level.

Citizen of Atlantis

You are bad at fighting and bargaining, since neither of these things happen in Atlantis. For the same reason, you find eating meat repellent. Unlike all other characters other than robots, you don’t lose Willpower in the stultifying city of Atlantis.

Your Tech Level is equal to your Intelligence. However, if your Intelligence is over 15, your Tech Level is only 15.

Your Magic Level is also equal to your Intelligence, and also has a maximum level of 15. This is a significant advantage: most characters have a Tech Level and Magic Level which add up to their Intelligence.

Robot

You are immune to disease, less likely to have a soul, damaged by water and sandstorms, and don’t heal naturally but can get repaired. Unlike all other characters other than citizens of Atlantis, you don’t lose Willpower in the stultifying city of Atlantis.

Your Tech Level is your Intelligence minus 1. Your Magic Level is 1.

Neanderthal

You gain Willpower in wilderness, but lose it in all cities. You are bad at bargaining, but good at hunting and gathering.

Your Tech Level is 3. Your Magic Level is your Intelligence minus 3.

Gigacrawler – character creation.

Please let me know what you think. Especially interested in suggestions for more backgrounds.

There are three steps to creating a character:

  1. Roll for attributes.
  2. Adjust attributes.
  3. Determine background.

Roll for attributes

Roll the three dice, and total them. This is your Agility score. It’s best to write softly and use a pencil, because you might adjust one or two scores in the next step.

Roll again for your Charisma score. Then do the same for Intelligence, Willpower and Physique.

Note that there are two boxes for Physique: ‘Starting Physique’ and ‘Current Physique’. Write your Physique score in both boxes. Do the same for Willpower.

Note that you don’t roll for your Tech Level or Magic Level. These scores are generated when you roll for background.

Adjust attributes

Look at your highest score. If this score is 12 or less, raise it to 13. If you have two or more scores that are tied for highest and they’re 12 or less, randomly pick one and raise that to 13.

Now look at your lowest score. If this score is 9 or more, lower it to 8. Again, in case of a tie randomly choose one score.

Your character will therefore have at least one score of 13 or more, and at least one score of 8 or less.

Roll for background

At this stage you must roll a ‘d66’. This means that you nominate one die to indicate tens, and the other two indicate ones, then roll them. For example, if the ‘tens’ die shows 3 and the ‘ones’ die shows 4, the result will be 34.

Every background has attribute requirements. If your character’s attributes don’t meet the requirements of the background you rolled, roll again until you get one your character does meet.

Note that these requirements aren’t realistic. People from futuristic societies, for example, are unlikely to be any more intelligent than people from the Old West. These levels are set mainly so that all player-characters will be familiar with the technology of their background.

Result Attribute requirements Background
11-21 Intelligence must be at least 13 Citizen of the repeating city of Atlantis
22-32 Intelligence must be at least 4 Citizen of the repeating city of Black Creek, Wyoming
33-44 Charisma must be 14 or less Robot
45-55 Strength must be higher than both Charisma and Intelligence Neanderthal
56-66 Intelligence must be at least 13 From a technologically advanced society

[in the real game, each background will send you to its own paragraph.]

Citizen of Atlantis

You are bad at fighting and bargaining, since neither of these things happen in Atlantis. For the same reason, you find eating meat repellent. Unlike all other characters other than robots, you don’t lose Willpower in the stultifying city of Atlantis.

Your Tech Level is equal to your Intelligence. However, if your Intelligence is over 15, your Tech Level is only 15.

Your Magic Level is also equal to your Intelligence, and also has a maximum level of 15. This is a significant advantage: most characters have a Tech Level and Magic Level which add up to their Intelligence.

Citizen of Black Creek, Wyoming

Your are good at riding, and start with 6 bullets. In a world mostly made of metal, anyone could make a pistol. However gunpowder and cordite–and hence bullets–are rare. [Needs a disadvantage]

Your Tech Level is 6. Your Magic Level is your Intelligence minus 6.

Robot

You are immune to disease, less likely to have a soul, damaged by water and sandstorms, and don’t heal naturally but can get repaired. Unlike all other characters other than citizens of Atlantis, you don’t lose Willpower in the stultifying city of Atlantis.

Your Tech Level is your Intelligence minus 1. Your Magic Level is 1.

Neanderthal

You gain Willpower in wilderness, but lose it in all cities. You are bad at bargaining, but good at hunting and gathering.

Your Tech Level is 3.

From a futuristic society

You lose Willpower in the wilderness. [Needs an advantage]

Gigacrawler intro – new versions.

Two versions. Please let me know what you think.

It is the last age of the universe. There is no such thing as a planet, a star, or space. The universe is filled with tunnels of stone, glass, metal, and stranger materials. This may be because of hyper-urbanization and eons of alchemical warfare. It may be that our ancestors uploaded themselves into software, and what we call the universe is produced by a now-corrupted computer. It may be that God is senile.

To some, the repeated cities are the surest sign of the madness of the world. These are identical copies of settlements from Earth’s past, which appeared apparently all at once and throughout the entire universe: the 19th century frontier town of Black Creek Wyoming; the first city, Ur, with its alien ‘gods’; Atlantis at the height of its power; and the greatest city of the Age of Three Suns, Telelee.

Gigacrawler is a single-player adventure game. It works in a similar way to the Choose Your Own Adventure series and other gamebooks: players will choose from a number of decisions, which direct them to different paragraphs in the game. Unlike most gamebooks, the universe is different every time, and the best decision will be different depending on the player’s character. This means that the game doesn’t lose its interest after a player has won. The players will explore the setting, winning the game if they find true love for themselves and their companions, gather enough wealth, or uncover the true origin of the state of the universe (which may be different in each game). They might bargain with the Devil, become their own lover or their own arch-enemy, or freeze themselves for a thousand years and hope things get better.

Gigacrawler is a setting by multiple Ennie award winner Zak Smith, of the D&D With Porn Stars blog and the video series I Hit It With My Axe. It is written by James Hutchings, the creator of the online game Age of Fable.


It is the last age of the universe. There is no such thing as a planet, a star, or space. The universe is filled with tunnels of stone, glass, metal, and stranger materials. This may be because of hyper-urbanization and eons of alchemical warfare. It may be that our ancestors uploaded themselves into software, and what we call the universe is produced by a now-corrupted computer. It may be that God is senile.

Gigacrawler is a single-player adventure game. It works in a similar way to the Choose Your Own Adventure series and other gamebooks: players will choose from a number of decisions, which direct them to different paragraphs in the game. Unlike most gamebooks, the universe is different every time, and the best decision will be different depending on the player’s character. This means that the game doesn’t lose its interest after a player has won. The players will explore the setting, winning the game if they find true love for themselves and their companions, gather enough wealth, or uncover the true origin of the state of the universe (which may be different in each game). They might bargain with the Devil, become their own lover or their own arch-enemy, or freeze themselves for a thousand years and hope things get better.

Gigacrawler is a setting by multiple Ennie award winner Zak Smith, of the D&D With Porn Stars blog and the video series I Hit It With My Axe. It is written by James Hutchings, the creator of the online game Age of Fable.

Gigacrawler intro – please comment.

It is the last age of the universe. The space between planets is now filled with tunnels of stone, glass, metal, and stranger materials. This may be because of hyper-urbanization and eons of alchemical warfare. It may be that our ancestors uploaded themselves into software, and what we call the universe is produced by a now-corrupted program. It may be that God is senile.

Around twenty years ago, the repeated cities appeared, apparently all at once and throughout the entire universe. The repeating cities are identical copies of particular settlements: the 19th century frontier town of Black Creek Wyoming; the first city, Ur, with its alien ‘gods’; Atlantis at the height of its power; and the greatest city of the Age of Three Suns, Telelee.

Gigacrawler is a paragraph-based, single-player adventure game. Player-characters may attempt to find the true origin of the state of the universe; they may quest for true love; or they may merely try to make their fortune.